MACE

Equipment Rules

Item Quality

Prices in the equipment lists are for standard, functional items. Quality items have better materials, finer finish, and personalised details — typically 2× the list price. High Quality items are exceptional make (fit for royalty) and cost at least 10× list price.

Silver & Silvering

Most weapons can be tipped, edged, or entirely made from silver. Silver weapons are effective against lycanthropes and certain supernatural creatures. Unless noted, silver treatment costs roughly 10× the base weapon price. Adding silver bands, studs, or caps to wooden weapons costs around 3 cp.

Item Saving Throws

When an item is exposed to elemental or magical damage — fire, acid, lightning, a crushing blow, a fall — the referee may call for an item saving throw. Roll d20. If the result equals or exceeds the number shown, the item survives intact.

A table value of 20 means no save is possible against that damage type. A value of 1 means the item effectively cannot fail.

Item Is Most LikeAcid/CorrosionCold
(Magical)
Crushing
Blow
DisintegrateFall
(per 10 ft)
Fire
(Magical)
Fire
(Normal)
Lightning
Crystal/Glass551920105315
Leather10342016413
Metal7162012111
Paper16211201201820
Pottery or Bone10317205635
Rope or Cloth12110201151014
Stone or Gem31171812114
Wood101102027510

OSRIC 3, Table 1.6.4A.

Most equipment falls into multiple categories use the most vulnerable material for purposes of the save. A leather-bound spellbook, for instance, saves as Paper against Fire, not Leather.